

Expecting to just jump in and start a space adventure is a huge mistake as it will lead to frustration and wanting to throw the controller down. There is a huge element of learning that needs to be done with first time players as well. It wouldn’t be so bad if the controls had seemingly been a bit more streamlined for consoles but as there is literally a mouse cursor that can be enabled on the screen. Where as in some games doing this would be at the push of a button, in KSP, there are a ton of factors that go into just getting the ships into space, let alone to other planets, landing, and making it back in one piece. The fun factor and engaging elements come from trying to accomplish these actions. Build a ship, fly high into the atmosphere, and hopefully make it to various planets. Which will be good or bad depending on the player, for me it just left me scratching my head. It’s not as I expected and I’ll let this review speak for itself in saying that, in essence, KSP is not a game, but more of an extremely rough space simulator. So with Kerbal launching on consoles I figured I’d give it a try. I’ve seen some funny videos involving the little guys on the screen, flying into the sun, and more. I’d heard a lot about Kerbal Space Program but admittedly knew nothing about it aside from a bit of building and going into space. In space, no one can hear your frustration.
